Iron Sights

One of the first gangs to be to be created and overseen by a corporation, the rumored Militech tie to the Iron Sights chromer gang is rampant though nearly impossible to substantiate in court. Created supposedly as a way to compete with the Araska/Yakuza connection in Night City, the Iron Sights deal almost entirely with corporate assassinations, murder for hire, kidnappings (both corporate and private individuals), sabotage (both corporate and private), and robbery. While cash, material, or personnel contributions directly from Militech have yet to be proven in court, the strangely close relationship between the Iron Sights’ destructive tendencies and Militech black operations strategy cannot be denied.

With no drug empire to run or maintain, their cash flow is substantially smaller than most other criminal organizations within Night City. Without an infrastructure of drug importers, cutters, dealers, and street contacts to maintain, this also means that their ranks can be filled almost entirely with fighters and combat professionals, making them a very deadly group. Couple that with their known affinity for heavy weapons and high powered combat cybernetics, and the Iron Sights, although fewer in number than nearly any gang in Night City, have to be considered one of the most dangerous.

Confined to small swathes of territory in the northern combat zone, the Iron Sights have been known to appear wherever their work takes them in Night City, typically with devastating results.

Iron Sights

Night City Salenka